In true idiot fashion, as a barely tech literate technophile, I decided to be part of the million-downloaders that upgraded to the newest operating system for their Macs. My problems started with the download part which took forever (really slow internet connection + massive downloader pack = 24 full hours of waiting around) and not to mention practically crippled my battery. The installation itself was relatively painless, unless you count the fact that it started literally as I was going to bed and had given up hope on it finishing downloading, at 1 a.m. and took “approximately 33 minutes”, which in non-Apple terms means about 45 minutes.
Half-asleep and vaguely remembering the problems that other people had with it, I played with it a bit, and went happily to sleep. When I woke up this morning, all my scrollable applications were stuck on the first part (needless to say that finger scrolling is important when you have ~40 Firefox tabs open). After trying everything, I realized that all those “Oooooooooh noooooooo, the scrolling” posts on Twitter and Facebook where not inside jokes, but an actual issue.
So Apple decided to change the way scrolling works on Lion. But before that, there were many pundits that decidedly talked about how Lion is a step closer to iOS and how the next obvious step would be to combine the two and give the launch pad and the automatic restore option as examples of synergy. But most overlooked the little things. On of those little things is scrolling. Owning both an iPhone and a MacBook (Pro), I was really used to the user experience with both of them. I never stopped and thought about how I scroll on either of them.
The user experience difference is (or was) based on two different things. On the iPhone, it’s intuitive because you have your finger on the screen and you’re pulling the text, or whatever you’re scrolling, towards you, it feels like you’re actively and directly interacting with it. On the MacBook, for scrolling, you’re indirectly interacting with it, and it’s intuitive just like the qwerty keyboard, it’s legacy, that’s how you’re always scrolled on the mouse, even before the scrollwheel. What was before the wheel (on the mouse)? You would click on the scroll bar and pull the bar. However, the bar worked inversely to the text you were reading, i.e. when you’d pull on the bar towards you (thus down) the text would go up, and viceversa. The wheel held on to that functionality and still dealt with the scrollbar as opposed to tackling the text, now that you didn’t have to click on the bar. That stuck on and that particular way of scrolling made its way to the pads people use on their laptops and even on their iMacs for Apple people.
If one thinks about it, the new inverted scrolling is not actually unintuitive. It’s very intuitive and not inverted at all, it’s you interacting with the text or image you want scrolled as opposed to the scrollbar. Yes, it’s hard to get used to, because as I said before the legacy way of doing things is much easier to use. However, just because it was the norm it doesn’t mean it was *actually* the easier way to go about it. Now if you’ll excuse me, I’m still struggling to scroll up in this post so I can correct a spelling error in the second paragraph.